Joint Limits not obeyed

Discussion in 'Simulation' started by Conor, Feb 19, 2019.

  1. Hello,

    I have seen Chris' post and am having a similar issue. Even in the simplest set up with a single capsule joined to the world by a hinge, I am able to breach the limits of the joint in the simulate.exe debugger.

    This extra give in the joints is amplified when multiple hinges are connected in series and is causing me a headache! What am I missing here?
     

    Attached Files: