I use two ellipsoids to simulate two wheels, each of which has a hinge joint. And I use a fixed tendon to combine two hinge joints, and attach a...
I'm using a "box" to simulate a simple car as follows: <worldbody> <light directional="true" cutoff="100" exponent="1" diffuse="1 1 1"...
Thanks for your reply. BTW, is there an ETA?
I want to do some simple navigation experiments, and plan to use a simple two or four wheeled car as the agent. I found someone had the similar...
I have read the online documentation, but it's still a little tough for me, a CS student, to understand those terminologies and formulations...
After I decrease the first element of friction, the agent cannot go through the wall now. Still, I wonder what parameters influence the thickness...
I'm working on a maze environment, and making an agent could solve the maze. I define some geoms of boxes in the worldbody to represent walls. But...
Thanks for your reply. The adjustment of lights is quite a difficult thing for me. When I defined multiple lights, the geoms of walls became too...
I'm working on a maze environment, and studying the scenario of first-person visual navigation. The attached are the xml file and two camera...
After do some trials, the mode "fixed" of camera solves my issue.
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